FOUNDED In 2024

Couch Potato Studios is founded on the principle of value for our customers' time. Having graphics and gameplay mechanics that are satisfying. With as much replayability as possible.

Quality over quantity. We put our hearts and passion in everything we do.

THE TEAM

robert eurlings

CEO and Lead Designer

With a work history in sales for just about 20 years, he never really found a place where the fit was “just right”. Due to having friends who worked in game development he got curious and decided to look into what it takes to make games. This resulted in him falling absolutely in love with the process. After giving it a good long consideration he decided to quit his job. So that he could go to school for several years learning what he could about game development. Always with the intent on starting his own indie studio.

Sara geuENS

Team Lead and Environmental Designer

She has studied everything from photography to VFX to game design. With several years of experience in game design. In between working for game studios as a freelancer she decided to also teach 3D art, animation and game design classes. Which she loves to do. But her true passion lies with making games itself… and Panda’s.

Carmen sijbrandij

Lead Concept and 3D Artist

She has always loved drawing and art since she was a child. And her passion has only grown with age. Expanding into 3D art as well. Originally from the Netherlands she studied in Belgium with the rest of the team. And even moved towards Belgium to pursue her dreams. How amazing is that?

Lorenz Oldenburg

Game Developer and Lead 3D Artist

After a year's education in coding Lorenz decided that making games would be a more interesting career choice. So he went to learn game development where he met the team. Bonding over late night work sessions for school projects. Burning the midnight oil to get it all done. A great lover of ‘trolling’ and beer, there is no day that goes by without a good laugh.